Games with a scientific purpose

December 28, 2011

The protein folding game Foldit shows that games are an effective way to recruit, engage and organize ordinary citizens to help solve difficult scientific problems. Modern science is filled with challenges of massive scale. From […]

Exploring Motivation and Data Quality in the Context of Crowdsourced Science

December 15, 2011

Forgotten Island: Exploring Motivation and Data Quality in the Context of Crowdsourced Science through the Design and Evaluation of a Social-Computational System Citizen Sort, currently under development, is a web-based social-computational system designed to support […]

Foldit: Algorithm discovery by protein folding game players

November 22, 2011

Foldit is a multiplayer online game in which players collaborate and compete to create accurate protein structure models. For specific hard problems, Foldit player solutions can in some cases outperform state-of-the-art computational methods. However, very […]

Adrien Treuille (EteRNA), excerpt of the interview for Forbes

October 27, 2011

Adrien Treuille, an assistant professor of computer science at Carnegie Mellon University, creates online challenges that tap gamers to solve complex scientific problems. Players of Foldit, an Internet video game he co-developed as a biochemistry […]

‘Gamers’ tag is a poor fit, whichever way you Foldit

September 26, 2011

‘Gamers’ tag is a poor fit, whichever way you Foldit Dan Golding, University of Melbourne The phrases “real world scientific progress” and “the power of online games” are strange bedfellows. Yet surprisingly, they found themselves […]

Online game Foldit helps anti-Aids drug quest

September 25, 2011

Foldit allows players to create new shapes of proteins by randomly folding digital molecules on their computer. In the journal Nature, scientists wrote they have been puzzled by the protein’s structure for over a decade but it took the players a few days to produce the enzyme’s model. […]

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