Dizeez Crowdsources Cures by Bringing Games Into Health Research

August 17, 2015

Playing a game could help uncover a potential cure for breast cancer, lung cancer or any number of diseases that have a genetic component. The game is called Dizeez, and it’s got some geneticists excited […]

Cutting Edge: Lessons from Fraxinus, a crowd-sourced citizen science game in genomics

July 29, 2015

In 2013, in response to an epidemic of ash dieback disease in England the previous year, we launched a Facebook-based game called Fraxinus to enable non-scientists to contribute to genomics studies of the pathogen that […]

Eyewire: ‘/Command’ and Conquer: Analysing Discussion in a Citizen Science Game

June 28, 2015

Citizen science is changing the process of scientific knowledge discovery. Successful projects rely on an active and able collection of volunteers. In order to attract, and sustain citizen scientists, designers are faced with the task […]

Nanocrafter: Design and Evaluation of a DNA Nanotechnology Game

April 1, 2015

In this paper we present the design and preliminary evaluation of a new scientific discovery game, Nanocrafter. The intent of Nanocrafter is to be a citizen science platform for the discovery of novel nanoscale devices […]

Nanocrafter: Playing a Game of Synthetic Biology

February 22, 2015

On its surface, it looks like just another science puzzle game. In reality, the game is part of a broader goal to enable non-scientists to contribute to synthetic biology research. ‘It’ is Nanocrafter, a project […]

FoldIt Game Finds New Health Application Researching Ebola Treatments

January 13, 2015

The game “FoldIt” has emerged as one of the more prominent examples of how games have applications in health, challenging players to fold a computer image of a protein into shapes that could be used […]

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