Dementia game ‘shows lifelong navigational decline’

November 22, 2016

The world’s largest dementia research experiment, which takes the form of a video game, has indicated the ability to navigate declines throughout life. The findings, presented at the Neuroscience 2016 conference, harnessed data from 2.4 […]

Stall Catchers – The Crowd: our newest weapon in the fight against Alzheimer’s

November 15, 2016

The Crowd: our newest weapon in the fight against Alzheimer’s Alzheimer’s research breakthroughs cannot come fast enough, which is why we need approaches that break the rules and find new proactive ways to fight the […]

Wired, on citizen science games

November 5, 2016

Sea Hero Quest game aims to diagnose dementia by testing navigation skills By AMELIA HEATHMAN, 17 November 2016 2.4 million people have downloaded the app created by neuroscientists to help them understand dementia. Hilary Evans, […]

Addressing Big Data Challenges in Neuroscience

November 2, 2016

Global neuroscience projects are producing big data at an unprecedented rate that informatic and artificial intelligence (AI) analytics simply cannot handle. Online games, like Foldit, Eterna, and Eyewire and now a new neuroscience game, Mozak—are fueling a people-powered research science (PPRS) revolution, […]

Even You Can Help Build a Quantum Computer

October 13, 2016

Quantum computers hit the headlines every now and again. You will hear about how we are one step closer to building them, although, to most it is unclear what ‘they’ actually are. The development of […]

Play video games, advance science

October 6, 2016

Play video games, advance science Scott Horowitz, University of Michigan and James Bardwell, University of Michigan Computer gaming is now a regular part of life for many people. Beyond just being entertaining, though, it can […]

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