Abstract
Is it unknown how to best design virtual citizen science projects so as to meet the needs of both scientists and volunteers. We present 8 design guidelines that we developed as a result of common problems we identified in our usability evaluations of 3 Citizen Cyberlab prototypes.
Papers from the 2014 HCOMP Workshop
Read the publication on the aaai website
https://www.aaai.org/ocs/index.php/HCOMP/HCOMP14/paper/viewFile/9261/9188