Designing Learning with Citizen Science and Games

August 6, 2017

Abstract This emerging trends article introduces concepts such as citizen science (the inclusion of non-professionals in scientific knowledge production) and knowledge games (games that enable players to solve real-world problems through crowdsourcing and collective intelligence […]

Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose

February 19, 2017

Two key problems for crowd-sourcing systems are motivating contributions from participants and ensuring the quality of these contributions. Games have been suggested as a motivational approach to encourage contribution, but attracting participation through game play […]

The Wisdom of Crowds

January 23, 2017

Emergence can be defined as a network effect, and it is little wonder that the concept plays a vital role in the theory of net-based media art. [1] The aim of this essay is to […]

EteRNA: Unraveling The Mysteries of RNA Molecules

April 6, 2016

EteRNA Leads Crowdsourcing Efforts To Help Scientist Better Understand RNA Molecules A game called EteRNA is being used to further research into how RNA folds itself into particular shapes. The game is a way of […]

Microtask crowdsourcing for disease mention annotation in PubMed abstracts

August 5, 2014

Identifying concepts and relationships in biomedical text enables knowledge to be applied in computational analyses. Many biological natural language process (BioNLP) projects attempt to address this challenge, but the state of the art in BioNLP […]

The Cure: Design and Evaluation of a Crowdsourcing Game for Gene Selection for Breast Cancer Survival Prediction

February 17, 2014

Background: Molecular signatures for predicting breast cancer prognosis could greatly improve care through personalization of treatment. Computational analyses of genome-wide expression datasets have identified such signatures, but these signatures leave much to be desired in […]

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