Special update on corona virus puzzles in Foldit

March 14, 2020

In this videoo, Foldit scientist Brian Koepnick and corona virus researcher Lexi Walls look at some of the best antiviral proteins designed by Foldit players. They also take us to the lab to show us […]

citizensciencegames.com is LIVE!

December 18, 2016

This adventure started in 2013, in a small office in Brighton (UK). I was doing some research on free to play, casual browser games. After having compiled a huge list of these online games, I was about to try them. Everything was going smoothly, I had finished sowing a few seeds and harvesting some trees in Farmerama and I was about to move to the next game on the list: Foldit […]

Play video games, advance science

October 6, 2016

Play video games, advance science Scott Horowitz, University of Michigan and James Bardwell, University of Michigan Computer gaming is now a regular part of life for many people. Beyond just being entertaining, though, it can […]

Games, Science, and Citizen Science: Vito Servedio’s interview on citizenscience.org

September 22, 2016

Games, Science, and Citizen Science: An interview with Vito Servedio, Institute of Complex Systems The Citizen Science Association is re-energizing a series of interviews with citizen scientists and citizen science enthusiasts. This month, Çiğdem Adem […]

Gamers outperform both scientists and algorithms in protein-folding race

September 19, 2016

Gamers have managed to beat both professional scientists and specially designed AI algorithms in the latest attempt to discover how certain proteins fold. The victors achieved their victory by doing what they do best: playing […]

Expanding citizen science models to enhance open innovation

August 11, 2016

Expanding citizen science models to enhance open innovation Kendra L. Smith, Arizona State University Over the years, citizen scientists have provided vital data and contributed in invaluable ways to various scientific quests. But they’re typically […]

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