Play video games, advance science

October 6, 2016

Play video games, advance science Scott Horowitz, University of Michigan and James Bardwell, University of Michigan Computer gaming is now a regular part of life for many people. Beyond just being entertaining, though, it can […]

Expanding citizen science models to enhance open innovation

August 11, 2016

Expanding citizen science models to enhance open innovation Kendra L. Smith, Arizona State University Over the years, citizen scientists have provided vital data and contributed in invaluable ways to various scientific quests. But they’re typically […]

Beyond today’s crowdsourced science to tomorrow’s citizen science cyborgs

December 10, 2015

Beyond today’s crowdsourced science to tomorrow’s citizen science cyborgs Kevin Schawinski, Swiss Federal Institute of Technology Zurich Millions of citizen scientists have been flocking to projects that pool their time and brainpower to tackle big […]

Video games have cultural cachet – so recognise their place in society and history

December 17, 2014

Video games have cultural cachet – so recognise their place in society and history Ashok Ranchhod, University of Southampton and Vanissa Wanick Vieira, University of Southampton The UK’s video games industry body Tiga has called […]

Gaming for social good is more than an ethical diversion

April 22, 2014

Gaming for social good is more than an ethical diversion Marigo Raftopoulos, RMIT University Most of us are only too aware of the seemingly intractable problems we’re facing within healthcare, education, community building, environmental sustainability […]

‘Gamers’ tag is a poor fit, whichever way you Foldit

September 26, 2011

‘Gamers’ tag is a poor fit, whichever way you Foldit Dan Golding, University of Melbourne The phrases “real world scientific progress” and “the power of online games” are strange bedfellows. Yet surprisingly, they found themselves […]