Video games have cultural cachet – so recognise their place in society and history

December 17, 2014

Video games have cultural cachet – so recognise their place in society and history Ashok Ranchhod, University of Southampton and Vanissa Wanick Vieira, University of Southampton The UK’s video games industry body Tiga has called […]

Students Designing Video Games about Immunology: Insights for Science Learning

September 15, 2011

Exposing American K–12 students to science, technology, engineering, and math (STEM) content is a national initiative. Game Design Through Mentoring and Collaboration targets students from underserved communities and uses their interest in video games as […]