The developers behind Turbulence

October 21, 2017

We (ScienceAtHome) launched a new game, ‘Turbulence’, earlier this month and have already talked a lot about the science behind the game and the design. It’s a very special game both design- and science-wise and […]

Online game turns web users of all ages into Alzheimer’s fighters

September 12, 2017

Thousands of internet users, of all ages, are playing an online game all around the world to help researchers fast track the fight against the Alzheimer’s disease. Stall Catchers, launched nearly a year ago, has […]

Sea Hero Quest, now in Virtual Reality

September 2, 2017

Players can help scientists fight dementia, in Virtual Reality Alzheimer’s Research UK has teamed up with Deutsche Telekom to release Sea Hero Quest in Virtual Reality (VR). The game, in which players help scientists understand […]

To Help or Hinder
Real-time Chat in Citizen Science

March 23, 2017

Abstract: In this paper we investigate the implications of providing a real-time messaging interface in a Web-based citizen science game. Our study draws on data from two weeks of chat messages and survey responses collected […]

EVE Online’s foray into citizen science “the first of many”

January 28, 2017

CCP Games will continue to integrate citizen science research projects into EVE Online, following an enormously successful collaboration with the Human Protein Atlas and Massively Multiplayer Online Science (MMOS). Read the full article by Matthew […]

EyesOnALZ is 1! The year in review

January 3, 2017

One year ago, in January 2016, EyesOnALZ project officially kicked off! Which is why today is double special for us – it’s the beginning of the New Year AND the first Birthday of EyesOnALZ 😊🎆🎁 […]

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