Designing for Dabblers and Deterring Drop-Outs in Citizen Science

October 18, 2015

In most online citizen science projects, a large proportion of participants contribute in small quantities. To investigate how low contributors differ from committed volunteers, we distributed a survey to members of the Old Weather project, […]

Motivation to Participate in an Online Citizen Science Game – A Study of Foldit

October 11, 2015

Online citizen science projects have the potential to engage thousands of participants with scientific research. A small number of projects such as Foldit use an online computer game format. Motivation to participate in Foldit was […]

Purposeful gaming & socio-computational systems: a citizen science design case

October 27, 2012

Citizen science is a form of social computation where members of the public are recruited to contribute to scientific investigations. Citizen-science projects often use web-based systems to support collaborative scientific activities, making them a form […]

Gaming for (Citizen) Science

September 20, 2012

Exploring Motivation and Data Quality in the Context of Crowdsourced Science Through the Design and Evaluation of a Social-Computational System In this paper, an ongoing design research project is described. Citizen Sort, currently under development, […]