EVE Online’s foray into citizen science “the first of many”

January 28, 2017

CCP Games will continue to integrate citizen science research projects into EVE Online, following an enormously successful collaboration with the Human Protein Atlas and Massively Multiplayer Online Science (MMOS). Read the full article by Matthew […]

The Wisdom of Crowds

January 23, 2017

Emergence can be defined as a network effect, and it is little wonder that the concept plays a vital role in the theory of net-based media art. [1] The aim of this essay is to […]

Decodoku in 2017, games that lets you take part in the research of quantum computers

January 16, 2017

Last year I was given the money and resources to start a citizen science project. It was to be a project that allowed anyone and everyone to get involved with quantum computers. It was called […]

Mark2Cure – Citizen Science for Mining the Biomedical Literature

January 14, 2017

Biomedical literature represents one of the largest and fastest growing collections of unstructured biomedical knowledge. Finding critical information buried in the literature can be challenging. To extract information from free-flowing text, researchers need to: 1. […]

Gaming for gut research, with Colony B

January 12, 2017

New game advances research into the microbes that play a role in our health Scientists are increasingly making links between the range of colonies of microorganisms that live on and within us, our lifestyle habits, […]

Quantum Minds — how to build a quantum intuition

January 7, 2017

In an earlier blog post I talked about how we turned over 150,000 people around the world into quantum physicists by giving them access to a fun online game, Quantum Moves. By playing Quantum Moves, […]

1 3 4 5 6