Getting it Right or Being Top Rank: Games in Citizen Science

February 13, 2018

Abstract The use of games in citizen science is growing, but can create tension as gaming and science can be seen as incompatible areas of activity. For example, the motivations for winning a game and […]

Join the CitSci Med Blitz!

February 11, 2018

Join Cochrane Crowd, Mark2Cure and Stall Catchers for the CitSciMed Blitz. Together we can speed up medical research and make a difference. Starting with a Webinar: The CitSciMed Blitz starts on Wednesday the 21st of […]

The developers behind Turbulence

October 21, 2017

We (ScienceAtHome) launched a new game, ‘Turbulence’, earlier this month and have already talked a lot about the science behind the game and the design. It’s a very special game both design- and science-wise and […]

Design approach in citizen science games, until EVE Online and Project Discovery

October 14, 2017

In my first post, I introduced briefly a collection of games that let players contribute to science. They are called citizen science games. They are a collaboration between players and scientists to solve real scientific […]

Sea Hero Quest preprint is out:
Global determinants of navigation ability

September 18, 2017

Human cognitive strategies vary across nations and cultures. However, it is unknown whether the cognitive strategies of nations are randomly distributed or whether groups of countries are clustered by similar cognitive profiles. Using a mobile-based […]

Online game turns web users of all ages into Alzheimer’s fighters

September 12, 2017

Thousands of internet users, of all ages, are playing an online game all around the world to help researchers fast track the fight against the Alzheimer’s disease. Stall Catchers, launched nearly a year ago, has […]

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