Potential and pitfalls of citizen science games – Call for abstracts

First International ECSA Conference 2016

The first International ECSA conference will take place in Berlin (19–21 May 2016). One work shop will be about Gaming for good: Exploring the potential and pitfalls of citizen science games.

We welcome abstracts describing participants’ positions on the use of games in citizen science. Prospective participants can include researchers, practitioners, game designers and citizen scientists. All abstracts should include an abstract title (brief and concise), author(s) + affiliation(s), abstract text, and preference (Talk/ Poster).

The abstract text should be max 300 words. Abstracts may refer to current or planned game approaches in citizen science projects, or raise important considerations including the best methods for designing citizen science games, or data quality implications. By supplementing these abstracts with a literature review, session chairs will create an overview of how game elements are being utilized in citizen science, and a list of important research questions.

Please submit your abstract online, by February 22, 2016
https://conference.ufz.de/frontend/index.php?folder_id=418

More info:
https://marisaponti.files.wordpress.com/2015/12/ecsagameworkshop.pdf