Foldit players contribute to the CASP experiment

July 29, 2018

CASP is a worldwide experiment in which groups work to solve structures of unknown proteins. Many @Foldit players are listed as co-authors in this latest Nature paper examining the results of the WeFold "coopetition" during […]

Foldit Standalone: a video game-derived protein structure manipulation interface using Rosetta

May 5, 2017

Foldit Standalone is an interactive graphical interface to the Rosetta molecular modeling package. In contrast to most command-line or batch interactions with Rosetta, Foldit Standalone is designed to allow easy, real-time, direct manipulation of protein […]

Chefs Know More than Just Recipes: Professional Vision in a Citizen Science Game

March 26, 2017

Over the past decade there has been a rapid increase in the number of citizen science projects. Citizen science is now an accepted term for a range of practices that involve members of the general […]

Getting it Right or Being Top Rank: Games in Citizen Science (preprint)

February 26, 2017

The use of games in citizen science is growing, but can create tension as gaming and science can be seen as incompatible areas of activity. For example, the motivations for winning a game and scientific […]

Addressing Big Data Challenges in Neuroscience

November 2, 2016

Global neuroscience projects are producing big data at an unprecedented rate that informatic and artificial intelligence (AI) analytics simply cannot handle. Online games, like Foldit, Eterna, and Eyewire and now a new neuroscience game, Mozakā€”are fueling a people-powered research science (PPRS) revolution, […]

Motivation to Participate in an Online Citizen Science Game – A Study of Foldit

October 11, 2015

Online citizen science projects have the potential to engage thousands of participants with scientific research. A small number of projects such as Foldit use an online computer game format. Motivation to participate in Foldit was […]

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